    Mac OS X            	   2  0     b                                      ATTR      b                       =  /com.apple.metadata:kMDItemKeyphraseConfidences       C  *com.apple.metadata:kMDItemKeyphraseLabels          +  +com.apple.metadata:kMDItemKeyphraseVersion     +   ,  .com.apple.metadata:kMDItemTextContentLanguage      W     com.apple.provenance bplist00,	

 !"#$%&'()*+,#?6#?D@   #?×#?6i#?2    #?ڲS#?JCx#?,Ys#?H}Z#?8$,#?@   #?xY+8#?[#?d#?o    #?VEY0#?@tY0#?#?ҧ( #?    #?yȵu+#?ékz`#?qY+#?!ˡ#?ð    #?j    #?#P    #YU@#
x #}پA#zAԶ@# #+P #    #
G@#m.X#նG#jZA@#nt #_3
#yGok#M#C      7 @ I R [ d m v               !*3<ENW`ir{             -              bplist00,	

 !"#$%&'()*+,[less likely^overly complexZmeta-round_misleading comments_continue cooperating_length of history_include misleading comments_illusion of fairness\final payoff_predictable behavior_cooperated consistently_critical moment_identify patterns_lack historical data[true intent\total payoff_significant payoff_strategy description_ add redundant conditional checks_punished severely_avoid appearing weak^previous round_imply cooperative logic_defecting based_actually triggers_opponent cooperated_initial trust-building phase_cooperate twice_recursive logic_hardcoded moves_strategic defection phase_simple reciprocator_opponent defected_pavlovian strategy_defect strategically_appears cooperative_deceptive code structure]player config\benign names_reward cooperation_historical opponent behavior_late-game defections_late-game exploitation[code harder  7 C R ] s      #7NZg|
0Few
#>LYn             -              bplist00                            
bplist00Ren                              ;g